There isn't really a fixed strategy for this as far as I know. Using the existing walls as an example we can recreate somewhat similar wooden framework. Although we'll be using diagonal lines as well in our work. Luckily the shadow parts most of the time have less colors and are therefor easier to make.Ĭreating the frames on these walls always remind me a lot of Mondriaan's paintings 3. If you do so the shadows will be off and your building will stand out in the game.
Simply flipping your building horizontally won't work because of it. Not that we are obliged to keep to these layouts but I think it's easier to get it right the first time when keeping to these layouts.Įach building also has a shadow side. The third layout has the player colors in the top row and a window in the second row. The second layout is probably the most common and the window can be in the upper part or half in the upper and half in the lower part.
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The first one with no player color is mostly used on the left side of a building and one or two windows are placed in the lower part. I found that most walls consist out of 3 layouts (as you can see on the image below). A West-European house wall is 1 tile high and 1 tile wide 2. Next we draw the outlines of our wall (if you follow the lines on the grid you should be able to get the exact dimensions. I found it useful to have a grid to get the dimensions right 1. First we start with a clean canvas in Photoshop.
From my experience this one is one of the easiest to do. Some architectures are similar to it while others are totally different and much harder for drawing by hand(thinking of the Arabic set for example). Here I'll take the Western-European castle age houses as an example. For more about these modes see the first Photoshop tutorial. I usually use indexed mode to create sections and copy them to another image where I reassemble the whole building using layers in RGB mode. Indexed mode allows you to only use aoe colors and is easier when drawing lines and such. RGB mode allows you to use layers and opacity when using the pencil. If you're into copy & pasting you'll definitely have to rely on this third technique to give your work the finishing touch.īefore you get started make sure you know in what mode you want to work. This one requires a bit more attention but allows you to create new parts and even fix mismatching cloning parts. But apart from those two techniques you can also use a third technique which is drawing by hand. Tags: Building Modding, Graphics Modding, PhotoshopĬopy & pasting mostly relies on copying or cloning.